![]() In most simulators before this, the trains are merely an animation. Train networks are treated the same way as road traffic. As seen below by my high capacity highway interchange. When it comes to automobile traffic, the game has a modest set of tools for which you can manage. This prevents deliveries of goods and raw materials to various businesses which lead to the death of your city. In a big city, using simple rail networks, the trains will clog up quickly. There is great attention to detail and it is this attention to detail that causes problems. In this game, every commute and deliveries are tracked. If you are reading this, you either have problems with big city trains or you heard of it and want insight on how to preplan your city. You can skip this part and go directly to trains.
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